SXSW 2011 Sessions Guide

Unofficial collections of social media from the best SXSW Interactive 2011 sessions.

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How Print Design is the Future of Interaction

Mar 12, 2011 at 9:30 AM
This session is about how the history of Print Design is becoming an important influence in the evolution of Interaction Design. As a craft, design for printed media has a rich history. Several generations of designers have pushed its boundaries in countless directions. It has been shaped over... http://schedule.sxsw.com/events/event_IAP7588
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changeorder
Desktop metaphors have replicated what's in the real world since the first glimmers of modern computing, says @mkruzeniski #inspiredbyprint
Mar 12, 2011 at 9:40 AM
debkmorrison
print as interaction > rich systems history for how devices act and look #uosxsw #inspiredbyprint
Mar 12, 2011 at 9:41 AM
stealingsand
#inspiredbyprint interfaces recreate artifacts we use IRL and create new metaphors using things we have no physical analogies for
Mar 12, 2011 at 9:43 AM
changeorder
Physical analogies are really easy for people to grasp, but don't scale as the volume of info increases. #inspiredbyprint
Mar 12, 2011 at 9:44 AM
Sifter
'I don't need a book to look like a book to understand the story.' #InspiredByPrint
Mar 12, 2011 at 9:44 AM
stealingsand
#inspiredbyprint hyper-real artifacts are the norm, dominant UI design aesthetic. interfaces focus on (manual?) manipulation of content
Mar 12, 2011 at 9:46 AM
workjon
#inspiredbyprint #sxsw "On some sites, information is just sort of out of control" [shot of amazon.com]
Mar 12, 2011 at 9:48 AM
stealingsand
#inspiredbyprint differentiation across products is minimal in mobile UIs, different representations of materiality.
Mar 12, 2011 at 9:50 AM
robleto
@mkruzeniski on design approaches: "Desktop is recreating our things, web is recreating ourselves." #inspiredbyprint #sxsw
Mar 12, 2011 at 9:50 AM
workjon
"We have 30 years of trying to recreate the garbage can. And this is not a garbage can!" #inspiredbyprint #sxsw
Mar 12, 2011 at 9:51 AM
shelbyshelly
'Mint - a great example of polishing design of information ' #inspiredbyprint #SXSW
Mar 12, 2011 at 9:51 AM
HollySchnack
"you are not a product designer. You are an illusionist." #inspiredbyprint #UOsxsw
Mar 12, 2011 at 9:53 AM
stealingsand
#inspiredbyprint UI design has 50 years of history, print design has hundreds of years of figuring out how people absorb information
Mar 12, 2011 at 9:55 AM
changeorder
"The value is in the information" = Information can contain important metaphors without replicating physical objects. #inspiredbyprint
Mar 12, 2011 at 9:56 AM
CamGiblin
Break the rules of design, but first you have to know the rules to break them. Same philosophy ive heard about illustration #inspiredbyprint
Mar 12, 2011 at 9:58 AM
stealingsand
#inspiredbyprint mentioned @khoi and grid design - doesn't grid design create systems that enable users?
Mar 12, 2011 at 9:58 AM
thewmatt
"What is true for print design is true for interaction design." #inspiredbyprint #sxsw #sxswi
Mar 12, 2011 at 9:59 AM
shelbyshelly
anything that is a great print design is likely to be a lousy web designer... #inspiredbyprint #SXSW
Mar 12, 2011 at 9:59 AM
nikibrown
What's not on the page is just as important as what is on the page (whitespace) #inspiredbyprint
Mar 12, 2011 at 9:59 AM
stealingsand
#inspiredbyprint "confident use of negative space" communicated well how important the information on the "page" is
Mar 12, 2011 at 9:59 AM
shelbyshelly
'Perfection is achieved, not when there is nothing left to add, but when there is nothing left to remove.' – Edwarde Tufte #inspiredbyprint
Mar 12, 2011 at 10:01 AM
workjon
"Using type to create rhythm and flow on the page". #inspiredbyprint #sxsw Thinking about typekit in a whole new way.
Mar 12, 2011 at 10:02 AM
robleto
Graphic design is great at creating a story through weight and scale. #inspiredbyprint #ui #sxsw
Mar 12, 2011 at 10:04 AM
shelbyshelly
Icons only if everyone understand them, too much focus on using icons #SXSW #inspiredbyprint
Mar 12, 2011 at 10:04 AM
ChrisSnider
Apply concept of energy, pace and weight to improve your interactivity design. #inspiredbyprint #sxsw
Mar 12, 2011 at 10:06 AM
jamesarcher
I'm continually amazed at how much of design advice also applies to copywriting. It's just design with words. #sxsw #inspiredbyprint
Mar 12, 2011 at 10:07 AM
nikibrown
Helvetica sucks. Period. #inspiredbyprint Use a typeface that suits your design! :)
Mar 12, 2011 at 10:11 AM
dreamlandind
Flat is the new black, 2D is the avant-garde. #inspiredbyprint #swesxsw
Mar 12, 2011 at 10:13 AM
strickATX
Advocating minimal, less gratuitous design to elevate content... The "crystal goblet" argument in a new medium? #inspiredbyprint #SXSW
Mar 12, 2011 at 10:14 AM
losbrooklyn
Regardless of whether print is dead, print design is not. #SXSW #inspiredbyprint
Mar 12, 2011 at 10:15 AM
CamGiblin
Many see design as just adding ornamentation. Good design gets out of the way and is invisible #inspiredbyprint #uosxsw
Mar 12, 2011 at 10:15 AM
dmlozzi
Visual design needs to be brought in at the beginning of the interaction design process #inspiredbyprint #sxsw
Mar 12, 2011 at 10:18 AM
shelbyshelly
Re-engage print design in to web design, that creates beautiful products #inspiredbyprint #SXSW #sxswi
Mar 12, 2011 at 10:18 AM
adeloso
Big bold beautiful images and typography. The interface is stripped out. #inspiredbyprint
Mar 12, 2011 at 10:18 AM
stealingsand
#inspiredbyprint taking the WSJ and putting in screen is not the way to do it; principles/approaches of print design are.
Mar 12, 2011 at 10:20 AM
wardandrews
UI/UX/Visual Design, it's all a part of telling a story and building interaction, should not be separated #inspiredbyprint
Mar 12, 2011 at 10:22 AM

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Presenters

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Mike Kruzeniski

Creative Director on the Windows Phone design team

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